﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework;

namespace GameTank
{
    public abstract class InvisibleGameEntity : GameEntity
    {
        bool enable = true;

        public bool Enable
        {
            get { return enable; }
            set { enable = value; }
        }
    }
}
